![]() ![]() iwad iwadfile The IWAD file specified after this parameter will be used as the game IWAD file. If configfile does not exist, it will be created. ![]() config configfile Causes ZDoom to use an alternative configuration file. ![]() Screenshots will also be saved in this directory. cdrom Causes ZDoom to look for savegames and zdoom.cfg in a directory called C:\ZDOOMDAT. This is equivalent to set genblockmap 1. blockmap Causes ZDoom to ignore all the BLOCKMAP information a map provides and generate it instead. To determine which resolutions ZDoom can use, use the vid_describemodes command from the console once you have started the game. If the specified resolution is not supported by your SDL/DirectDraw drivers, ZDoom will try various resolutions until it either finds one that works, or it will finally give up. If only one of -width or -height is specified, ZDoom will try to guess the other one based on a standard aspect ratio. width x -height y Specifies the desired resolution of the screen. Currently, only 8 is supported (for the software renderer). bits numbits Specifies the display depth. 4 Forces all video modes to use pixel quadrupling, resulting in the final video mode being four times larger than specified. Configuration options -2 Forces all video modes to use pixel doubling, resulting in the final video mode being two times larger than specified. ![]()
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